This isn’t the most strategic or mechanics-intensive decision, so we are testing out making it automated.Īccordingly, quality of life changes should simplify certain aspects of the game from the player perspective, and these changes should not involve strategic or mechanics-intensive decision. Ideally, once Warp Gate research is done, newly built Gateways are always transformed into Warp Gates. Blizzard have indirectly defined what quality of life changes are when they provide their justification for the Warpgate change. You may want to point out some Terran changes that I have “left out”, but it is likely that I consider those changes as non-quality of life changes.
![chronoboost legacy of the void chronoboost legacy of the void](https://bnetcmsus-a.akamaihd.net/cms/blog_header/1x/1XB4WIF8BD3X1518993482821.jpg)
Chronoboost legacy of the void full#
Third, Starcraft may be in full maintenance mode. The current state is reasonably balance, and major changes may tilt the scale in a negative way. Second, which is related to the first, balance changes from now on are likely to be minor adjustments to the existing framework. Unless you change the design philosophy at its core, Legacy of the Void is unlikely to leap to another level. Mothership Core is an example of questionable design, and this is resolved by replacing it with Shield Battery and Nexus recall. There is no obvious design issue as of current understanding. This suggests several things.įirst, from a design perspective, Legacy of the Void has reached a mature stage. The proposed changes are mainly tweaks to accentuate or attenuate the specific roles of the units.
![chronoboost legacy of the void chronoboost legacy of the void](https://raidofgame.com/uploads/posts/2020-01/1578872883_screenshot-3-starcraft-2-legacy-of-the-void.jpg)
The titles reflect that: The last two announcements are titled “design changes”, and the latest one is titled simply as “balance revamp”. The proposed changes are a lot less drastic than what we had last two years. While Blizzard announced the expect proposal recently, it is very different to what we have seen in 20. Hence, the community expected Blizzard to announce the major balance changes some time between the last WCS and Blizzcon this year too.
![chronoboost legacy of the void chronoboost legacy of the void](https://bnetcmsus-a.akamaihd.net/cms/blog_header/1j/1JOR5ZBQXLC51510680445604.jpg)
In the Legacy of the Void era, Blizzard have a consistent pattern to announce a major redesign changes proposal in August for the subsequent calendar year. Then, I share my opinion on a few specific changes. Rather, I want to talk about what the proposal implies in general. I am not going to go through every single change.
Chronoboost legacy of the void update#
The later update last week on 25 September led me to edit the draft for this article again. I know this post is a little late, but I am busy with other things (e.g., moving). This post is to share my impression of the proposal. The yearly major balance changes were announced two weeks ago.